Agile Glossary

Definition of Ready

What is Definition of Ready?

As in the “Definition of Done”, in the Definition of Ready, the team makes explicit and visible the criteria (generally based on the INVEST matrix) that a user story must meet prior to being accepted into the upcoming iteration.

Also Known As

Just as completed items that fit the definition of “done” are said to be “DONE-done”, items that fit the definition of ready are called “READY-ready”.

An etymological note for the terminally curious: this doubling of a word to call attention to something that is “really” ready or “really” done (as opposed to merely called ready or done, carelessly, without thinking twice about it) is known as “contrastive focus reduplication“.

Expected Benefits

  • avoids beginning work on features that do not have clearly defined completion criteria, which usually translates into costly back-and-forth discussion or rework
  • provides the team with an explicit agreement allowing it to “push back” on accepting ill-defined features to work on

Origins of Definition of Ready

By adding a “definition of ready” to the slightly older “definition of done”, Scrum appears to have all but reinvented previously existing concepts in process modeling, such as the ETVX framework first described in 1985, or the “standard task unit” described by Jerry Weinberg.

  • 1985: the ETVX (for entry-task-validation-exit) framework described in “A programming process architecture” anticipates Scrum’s definitions of “ready” and “done”
  • 2008: while the first few allusions to teams using a “definition of ready” date to the beginning of that year, the first formal description seems to be from October, and is incorporated into “official” Scrum training material shortly thereafter

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Additional Agile Glossary Terms

In an Agile context, Incremental Development is when each successive version of a product is usable, and each builds upon the previous version by adding user-visible functionality.
Teams use a ubiquitous language to use the vocabulary of a business in the requirements, design discussions and source code for a software product.
An Agile team frequently releases its product into the hands of end users, listening to feedback, whether critical or appreciative.
The scrum master is the team role responsible for ensuring the team lives agile values and principles and follows the processes and practices that the team agreed they would use.
The definition of done is an agreed upon list of the activities deemed necessary to get a product increment, usually represented by a user story, to a done state by the end of a sprint.
Mock Objects (commonly used in the context of crafting automated unit tests) consist of instantiating a test-specific version of a software component.

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